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Desert Planet - Level Mockup - Student Assignment

A 3D rendition of a Game Level. This was made in my second year of Game Design at Auckland University of Technology for one of our assignments.

This was my first real introduction to both Maya, and Unreal engine.

To build this level I took strong inspiration from Planet Barlow in Ratchet and Clank: Going Commando. As Ratchet and Clank was a large part of my early gaming experience I wanted to pay homage to it in someway for one of my assignments.