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UE5 Arcane Library Level Design

Level design for a Fantasy ARPG created in Blender and Unreal Engine 5. Scene was developed as a concept for an arcane library's ruins. I wanted to develop a scene that focuses primarily on ambience and lighting. All assets were developed by me in Blender, Substance Painter, and finally assembled in Unreal Engine 5.

Final bridge section of level.

Final bridge section of level.

Floor tiles and stairs.

Floor tiles and stairs.

Level Props.

Level Props.

Modular asset collection for building out the level

Modular asset collection for building out the level

Blender viewport overview of level

Blender viewport overview of level

Brazier fire emitter and lighting

Brazier fire emitter and lighting