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Jordan
Jordan
Freelance 2D + 3D Artist
Auckland, New Zealand

Summary

Starting my Art journey at Auckland University of Technology I have been involved in various class projects for both my major in Game Design and minor in Motion Capture..

Through 2020 - 2022 most of our projects were placed through the Maya to Unity pipeline where I have tried my hand at basic hard surface and character modeling.

In my own personal time I have made the shift from Maya to Blender as the software suits my needs better overall but I have switched back to Maya for a few absent tools. Outside of 3D, I have dabbled a little bit in digital painting in Photoshop, but spend most of my time in Procreate.

As I am a fresh university graduate, I plan to grow my skills primarily in 3D in both my own free time, and through potential work experience going forward.

Skills

Concept ArtDigital Painting3D ModelingHard Surface ModelingMotion CapturePixel Art

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Unity
Unity
Procreate
Procreate
Aseprite
Aseprite
Krita
Krita